HTML5 game, playable on mobile
For iPhone users - to get the FULL SCREEN mode:
Turn your device from "Portrait" mode to "Landscape" mode.
The game will switch to the Full Screen mode.
Say thanks to Steve...
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Catch and fuck,...
while you're not eaten

The sequel to the "Black Helmet" series games
For best performance, we recommend to play this game in Google Chrome browser
Fucked or Eaten
"Catch and Fuck, or you'll be eaten!"
2 games in 1: Catch'n'Fuck; and Creating the Labyrinth

Our well known character Black Helmet, again on the sex hunt! As always, he has appeared in some crazy labyrinth, but, for sure, there is some pretty Blonde girl, dreaming to be caught and fucked by some magic hero...
But, the situation is not so easy for these two sex-radiating persons, because the dangerous monster is also present in this fuckin labyrinth. And his plans are not to sexy (or, maybe to), but at first he wants to catch and eat everybody, whom he will find in the maze.
So, the Black Helmet is hunting for the Blonde; the Blonde is "hunting for adventures for her ass", but, first, she runs away from her potential hero; and the hungry Monster is hunting for anything and anybody in this maze. Such a fucking-hungry threesome.
You are playing for the Black Helmet. Your idea is to catch the Blonde, but run away from the Monster. If you catch the Blonde, you (or, maybe, your character) may enjoy her sexy delights, and go to the next level (each next level her delights will become hotter!).
But, if you will be caught (and eaten) by the crazy Monster, you (as an eaten slab of meat) go down... to the previous level.
If the Monster will catch the Blonde, he will use her (according to his hungry fantasies). So, you lose the set, but stay alive, so not level down.
To move in the labyrinth, control your Black Helmet with arrow keys (left-right; up-down), or swipe over the maze, as you push its walls (swipe to the left, to move the whole maze to the left; swipe to the right, to move maze right; etc...; click to stop.).
Hope to see you alive and satisfied at the top 9th level!

Controls: Swipe over the maze to "push" walls in needed direction (up-down; left-right), click to stop.
(Or Arrow-Keys and "Space" to stop.)

NEW IN THIS GAME!: You may create your own labyrinth, to play this game in. Initially the game has its preloaded maze, but you may edit it ("EDIT" button), or create your absolutely new maze ("MAKE" button). There are two buttons ("EDIT" and "MAKE" maze) at the bottom of the left panel. The rules are inside, on the "Maze Creating board".
1. You may edit the current maze ("EDIT" button): you see the maze "plan" - field 21x21 cells, with walls (wall-elements in some cells) and pathways (empty cells).
Click on some empty cell to create a Wall-element in this cell. Click on the next and next cells, to create the long wall.
When you click on the existing Wall-element, it disappears, and the empty cell appears in its place. Empty cells form the pathways in the maze.
So, create new walls and pathways, clicking on cells of the field.
When your new maze is ready - click on the "SAVE MAZE" button. You return to the game and play it in your new maze.

NOTES:
N1. Don't create the Wall-element on the central "red" cell (221), it must be empty pathway.
N2. Your maze must not have "empty squares" - empty square 2x2 (or more) empty cells. All pathways must be 1 cell width!
2. Create the new maze ("MAKE" button): the maze plan is empty - empty field 21x21 cells with border walls.
Click on empty cells, to create new wall-elements, and fill the whole field with walls and pathways.
Make sure, that all pathways are connected with each other - you may get from any point of the maze to any other point by the pathways. No isolated areas!
Click on the "SAVE MAZE" button, when your new maze is ready - You return to the game and play it in your new maze.

3. To exit from the "Maze Creating process" without saving your new maze - click on the "EXIT" button. You return to the game with initial maze.
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